Stockkrieg
Stockkrieg is a classic strategy war game featuring stick figures that revolutionized the genre when it was originally released in 2009 in Flash. Now available to play in your web browser through Ruffle technology, this legendary action game challenges you to wage war through several nations and bring peace to the continent through a fun, action-packed campaign where individual unit control creates deep tactical possibilities.
What is Stick War?
This original title was released in August 2009 by developers Jason Whitham and Brock White, establishing itself as one of the most influential stick figure games ever created. This simulation game combines real-time strategy with direct unit control, allowing players to manage both macro-level economy and micro-level combat in ways that were innovative for browser-based gaming.
Nach Wikipedia’s real-time strategy article, successful RTS games balance resource management with tactical combat – exactly what Stick War achieves through its unique combination of worker management, army building, and individual stick figure control that creates engaging strategic depth.
How to Play Stick War
Click the campaign to start your Stick War journey! You can create units by following the short tutorial at the start, which teaches the fundamental mechanics of resource gathering, unit production, and combat strategies. Each stick figure can be individually controlled, setting Stick War apart from traditional RTS games where units only follow group commands.
Core Gameplay Objective
Your goal is to destroy the enemy statue and move on to conquer the next nation. This clear objective drives each mission while the journey toward that goal involves complex decision-making about resource allocation, army composition, and tactical positioning that rewards both strategic planning and execution skill.
Basic Controls
- AD Keys or Left/Right Arrows: Control character movement
- Spacebar: Execute action commands
- Mouse Clicks: Select units and issue orders
- Unit Selection: Click individual stick figures for direct control
- Formation Commands: Position armies strategically
Four Military Classes
Build an army with 4 classes to choose from, each representing a unique combat style and tactical role. Understanding class strengths and weaknesses is essential for creating effective army compositions that can counter enemy strategies.
Archidonis – The Way of the Archer
- Ranged Combat: Attack from distance safely
- Low Health: Vulnerable in close combat
- Tactical Use: Position behind melee units for protection
- Cost Effective: Cheaper than advanced units
- Early Game Power: Strong in opening strategies
Swordwrath – The Way of the Sword
- Melee Combat: Close-quarters fighting specialists
- Balanced Stats: Moderate health and damage
- Versatile Units: Effective in most situations
- Front Line: Form defensive walls protecting ranged units
- Basic Infantry: Foundation of most army compositions
Magikill – The Way of the Mage
- Magic Attacks: Powerful spells devastating enemies
- Area Damage: Hit multiple targets simultaneously
- High Cost: Expensive but game-changing units
- Low Durability: Require protection from teammates
- Late Game Dominance: Turn tide of difficult battles
Speartons – The Way of the Spear
- Heavy Infantry: Tanky units with high health
- Shield Defense: Block projectile attacks effectively
- Melee Damage: Strong offensive capabilities
- Premium Cost: Most expensive basic unit type
- Elite Forces: Quality over quantity approach
Your Mission: The Order’s Campaign
You are the leader of a nation called “Order,” a civilization that stands apart from surrounding societies through your way of peace and knowledge. Your people do not worship their weapons as gods, instead valuing wisdom and understanding over militant fanaticism.
The Threat of Infiltration
This makes you a mark for infiltration by the surrounding nations who view Order’s peaceful philosophy as weakness and an opportunity for conquest. Your only chance to defend is to attack first, creating the central tension where a peaceful nation must wage preemptive war to ensure survival.
Campaign Structure
- Progressive Missions: Conquer several nations sequentially
- Increasing Difficulty: Enemies become stronger with each victory
- Story Development: Narrative unfolds through conquests
- Strategic Variety: Each nation presents unique challenges
- Peace Through Victory: Bring stability to continent through conquest
The World of Inamorta
In a world called Inamorta, you’re surrounded by nations devoted to their nation’s technology and struggle for dominance. Each society has developed its unique way of waging war based on specialized military focus that defines their entire culture and identity.
Nations of Inamorta
Proud of their unique craft, these nations have become obsessed to the point of worship, turning weapons into religion. Each believes their way is the only way and is dedicated to teaching their policies to all other nations through what their leaders claim as divine intervention. As you will know it… War.
Cultural Context
- Weapon Worship: Military technology becomes religious doctrine
- Technological Obsession: Single-minded focus on warfare methods
- Ideological Conflict: Incompatible philosophies drive perpetual war
- Divine Justification: Leaders claim godly mandate for conquest
- Order’s Uniqueness: Only nation rejecting weapon worship
Strategic Gameplay Elements
Stick War’s strategic depth comes from balancing multiple gameplay systems simultaneously, creating engaging decision-making throughout campaigns.
Ressourcenmanagement
- Miner Units: Gather gold from mine deposits
- Economic Balance: Workers versus military spending
- Income Optimization: More miners increase gold flow
- Strategic Investment: Short-term economy versus immediate army
- Resource Denial: Prevent enemies from gathering gold
Army Composition Strategy
- Balance ranged and melee units for versatility
- Counter enemy unit types with appropriate classes
- Invest in expensive units when ahead economically
- Mass cheaper units for early aggression
- Adapt composition based on enemy strategies
Individual Unit Control
Each stick figure can be individually controlled, enabling micro-management tactics that skilled players use to maximize combat efficiency and minimize casualties through precise positioning and targeting.
Game Development and Legacy
Jason Whitham and Brock White created Stick War in August 2009, establishing a franchise that would inspire countless imitators and sequels. The original Flash version became one of the most played browser games of its era before being preserved through Ruffle emulation technology.
Platform Evolution
- Original Release: Flash game in August 2009
- Browser Play: Now available via Ruffle emulation
- Mobile Adaptation: Known as ‘Stick War: Legacy’ on mobile platforms
- Desktop Focus: Currently optimized for web browser play
- Preservation Efforts: Maintained accessibility after Flash deprecation
Cultural Impact
How old is Stick War game? This original Stick War title was released in 2009 in Flash and is now available to play in your web browser through Ruffle. Its 15+ year legacy demonstrates enduring appeal and influence on the strategy game genre.
Tips for Conquering Inamorta
Mastering Stick War requires understanding both strategic principles and tactical execution that separates successful campaigns from failed conquests.
Early Game Strategies
- Prioritize miner production for economic foundation
- Build small defensive force while economy grows
- Scout enemy composition before committing to production
- Time first attack when army advantage is clear
- Don’t overinvest in military at expense of economy
Mid to Late Game Tactics
- Use Magikill to break defensive stalemates
- Protect valuable units with expendable infantry
- Control individual archers for superior positioning
- Push advantage after winning battles decisively
- Destroy enemy statue before they can rebuild
Where to Play Stick War
Stick War can be played for free at Lokvy.com without downloads, subscriptions, or registration requirements. The web browser version provides the complete original experience through Ruffle Flash emulation technology.
Verfügbarkeit der Plattform
Is Stick War on mobile? Stick War can be played on desktop and is currently unavailable in this original form on mobile. However, mobile players can enjoy ‘Stick War: Legacy,’ a mobile-optimized version available on app stores.
Related Strategy and War Games
If Stick War appeals to you, explore these exciting game categories on Lokvy:
- Tactical action-Spiele for combat challenges
- Strategic simulation games for management depth
- Engaging Adventure-Spiele for campaign experiences
- Competitive multiplayer-Spiele for strategic battles
- Classic arcade games for retro gaming

Frequently Asked Questions About Stick War
How old is Stick War game?
This original Stick War title was released in August 2009 in Flash by developers Jason Whitham and Brock White. The game is now over 15 years old and is available to play in your web browser through Ruffle emulation technology, preserving this classic for modern audiences.
Where can I play Stick War online?
Stick War can be played for free at Lokvy.com without any downloads or subscriptions required. The complete original game is available directly in your web browser through Ruffle Flash emulation, providing the authentic 2009 experience.
Is Stick War available on mobile devices?
The original Stick War can be played on desktop and is currently unavailable in this form on mobile. However, mobile players can enjoy ‘Stick War: Legacy,’ a mobile-optimized version available on iOS and Android app stores with enhanced features.
What are the four classes in Stick War?
Build an army with 4 classes: Archidonis (the way of the archer) for ranged attacks, Swordwrath (the way of the sword) for melee combat, Magikill (the way of the mage) for powerful magic, and Speartons (the way of the spear) for heavy infantry with shields.
How do I control units in Stick War?
Each stick figure can be individually controlled by clicking on them, setting Stick War apart from traditional RTS games. Use AD keys or left/right arrows to control character movement and spacebar to execute actions. This micro-management capability enables skilled tactical play.
What is the story of Stick War?
You are the leader of a nation called “Order” in the world of Inamorta. Surrounded by nations that worship their weapons as gods, your peaceful way of knowledge makes you a mark for infiltration. Your only chance to defend is to attack first, conquering several nations to bring peace to the continent.












